Small mobile apps, built one at a time.

Nineteen in the stores so far, and they’re a mixed lot. Five are games with nothing to buy in them, and eight more play free in your browser while they wait for the stores. Ten are tools. One adds feet, inches and fractions, one tracks the jobs a house needs, and one is a chess clock that keeps the scoresheet. The others are a combat tracker for the game master, a trading card maker for kids, a centering checker for card collectors, a Morse code and cipher teacher, a music practice log and a prayer list. One more is a crisis-guidance app with no advertising in it at all. Four more pay you a little for things you were going to do anyway. All of them are free, and each page tells you what the app does before you install it.

See everything we make Play one in your browser

Games, tools and reward apps

Five of the nineteen are games, ten are tools and four pay you, and one of them collects nothing at all. What’s true of one usually isn’t true of the next, so the terms are spelled out for each.

Thirteen games, free, nothing to buy

Sixty seconds of catching falling tacos in Taco Rain. One careful pull on a hundred different fruits in Peel Frenzy. Two ships on one screen in Asteroid Duel, a fairground midway in Pie Cannon, and a small app studio to run in Ship It, which never went to a store at all.

Eight more are on their way to the App Store and Google Play: Bramble Knight, a forest platformer for young children, Broadside, Acorn Trail, and the five newest, Wobble Wheelie, Tilt Duo, Hoverline, Mix a Beast and Sizzle Swap.

Every one of them plays right here in the browser, in the arcade. No install, no account, nothing to buy. None of them pays you; the four that do are here.

Ten tools, and one collects nothing

Community Stress First Aid puts 9-1-1 and the 988 Lifeline one tap from opening. No advertising, no account and no server — its App Store privacy label reads Data Not Collected and its Google Play listing says No data collected. Both are on the store pages if you want to check.

Househand keeps track of the jobs a house needs and tells you when each is due. It is free with one banner ad, on the App Store and Google Play, and it pays nothing either.

Handyman Calc adds feet, inches and fractions the way the tape reads them, with fifteen material calculators beside it. Free with ads too, on the App Store and Google Play.

Chess Clock & Scorepad is a two-player chess clock on one phone that can also record the game and share it as PGN. Same terms again, with no ad on the running clock.

Initiative Tracker runs the fight for a game master: turn order, hit points, conditions and every SRD stat block, with a player view for the table. Same terms, with no ad on the tracker.

Card Lab makes trading cards, front and back, with stickers, drawing and photos, and prints them at real size. Same terms, with one banner on the home screen and none while a card is being made.

Dead Center measures a trading card’s centering from a photo, front and back, before you pay to grade it. There is no AI in it, so the same photo always gives the same numbers. Same terms, with no ad on screen while you measure.

Covert Mail teaches Morse code by ear and fifteen classical codes and ciphers, then sends a coded message to a friend. One banner on the desk and none during a mission, on the App Store now and coming to Google Play. Every code it teaches also works in the browser.

Practice Proof is a music practice log that counts only the minutes it hears an instrument or singing. The sound is checked on the phone and thrown away. One banner on the home screen and never one while it listens, on the App Store now and coming to Google Play.

Let Them Pray is a prayer list for every faith. You write the people and intentions you’re holding in your own words, and they stay on your phone. One banner under the list and never one where you write or pray, on the App Store for iPhone and iPad.

More are on the way: a row counter for crochet and knitting and a log of what reward apps have paid you. Both already run in the browser. All the tools are on one page, and the free printables are on another. For kids there are coloring pages and mazes and drawing pages from our games.

Four that pay you

Coins for reading a fact, walking, clearing an arcade level or finishing a task, converted to PayPal cash at 1,000 to the dollar with a first payout at $2.00. It’s pocket money, not an income, and what that adds up to is worked out before you install.

Built so you can check us

One rule covers everything we ship: the numbers that decide whether an app is worth your time are published, and they are the same for everyone. The games and several of the tools can be tried in a browser before you install anything, and every app has a privacy policy saying what it collects. The reward apps state the earn rate and the cash-out, and the ones that pay nothing say so.

  • Every game plays in your browser before you install it
  • Nothing to buy in any of the games
  • Handyman Calc works with no signal, and in your browser too
  • A published privacy policy for every app, saying what it collects
  • Cash out at $2.00, at the same published rate for everyone, in all four reward apps
  • One of the nineteen carries no advertising at all, and its store label says so

Try it before you install it

Every game we make plays in your browser first, all thirteen of them in the arcade, with no install and no account. Most of the tools do too: Handyman Calc is the same app that is on Google Play, Househand opens on a sample house, and Stitch Keeper and Apps That Pay run here before they reach a store.

The five games you can install

Taco Rain, Peel Frenzy, Asteroid Duel, Pie Cannon and Broadside are the five you can keep on a phone; all five also run in a browser without installing anything. Taco Rain and Asteroid Duel are on both stores; Peel Frenzy, Pie Cannon and Broadside are on Google Play and not yet on the App Store. They sit with the games, away from the four that pay, since none of them has a cash-out. We write about other people’s games on the same terms, in games like Flappy Bird, games like Fruit Ninja, games like Crossy Road and is Subway Surfers free.

The one for the job site

Handyman Calc adds, subtracts, multiplies and divides feet, inches and fractions exactly, and works out concrete, drywall, decking, stairs and eleven more beside it. It went live on Google Play on 30 September 2026 and on the App Store on 15 October, and the browser version is the Android app. It is free, carries ads, and has its own privacy policy.

The one for the house

Househand starts with 33 home maintenance jobs, each with how often to do it and who says so, and sends one reminder on the morning a job falls due. It went live on Google Play on 30 September 2026 and on the App Store on 15 October. It is free, carries one banner ad, and has its own privacy policy. Try it here on a sample house first.

The one that collects nothing

Community Stress First Aid has been on the App Store since 2011 and was rebuilt from nothing in August 2026, because the version before it still listed a suicide hotline number that had been replaced by 988 four years earlier. The rebuild reached Google Play the next month. It is free, carries no advertising at all, and collects nothing — its privacy policy is its own, separate from the one covering the reward apps.

The four that pay you

Daily: Learn and Earn, Step and Earn, Play and Earn, and Todo and Earn are all free, and all four are on the App Store and Google Play alike. They pay a few dollars over weeks. The totals are on what you can actually earn, and one ad is worth three to nine tenths of a cent, worked out in how reward apps make money. See which of ours pays you best.

What we research

We also write about apps we did not make, from their own published documents, with the method and the full index on research. We review our competitors and say where they beat us: Mistplay, Swagbucks, Fetch, Ibotta, Rakuten, Upside, Receipt Hog and Sweatcoin. When one of them closes, or stops being worth the effort, we write the replacement list too: apps like Shopkick, apps like Sweatcoin, apps like Fetch and apps like Ibotta. And when the question is what an app pays, we do the long division: how much Mistplay pays, how much Swagbucks pays, how much Sweatcoin pays and how much Receipt Hog pays. The same sums cover how much Fetch pays, how much Ibotta pays, how much Rakuten pays and how much Upside pays. The newest pages turn it around and ask what a reward app costs you: how much Fetch costs and how much Sweatcoin costs.

Start with the one that fits your day

For ten minutes off, take one of the games, or play one in the arcade without installing anything. If you are measuring a cut, Handyman Calc does the fractions, and Househand remembers when the filter is due. If somebody you know is having a bad week, Stress First Aid is the one to install, and it wants nothing from you at all. And if you want a little money for something you already do, the reward apps pay out from $2.00. Everything here is free, including Card Lab, which makes trading cards for kids, and Practice Proof, which logs music practice and counts only the minutes it hears played. Two more are coming soon. Stitch Keeper counts rows for crochet and knitting, and you can try it in your browser now. Apps That Pay keeps count of what your reward apps have paid you.

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